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Furniture-dining-table
Furniture-dining-table 4.9 out of 5 based on 34 votes.
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Description - Furniture-dining-table 3D Model Created in 3D Studio Max

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Playground
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Comic-Playground3D Model

Description -Playground 3D Model Created in 3D Studio Max

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Apple Touch Ipod Nano
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Apple Touch Ipod Nano 3D Model

Description - Apple Touch Ipod Nano 3D Model Created in 3D Studio Max

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Interior Railing
Interior Railing 4.3 out of 5 based on 13 votes.
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Description - Interior Railing 3D Model Created in 3D Studio Max

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Cfl Bulbs
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Dining Table Set
Dining Table Set 4.6 out of 5 based on 5 votes.
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Description - Dining Table Set 3D Model Created in 3D Studio Max

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Comic-City
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CG info

Bryce 5.5 : STRATA + DAZ  -  Productions Featuring an innovative user interface, Bryce 5.5 combines exceptional power with incredible ease of use. Bryce 5.5 is a fun, feature-packed 3D environmental modeling and animation package. The entire program is designed to allow new users to quickly draw and render stunning landscapes, scenes, and 3D artwork. You can literally create a world of your own within this unique 3D program.
 

Maya R6.5 -  ALIAS High-End 3D Animation und Visual Effects Software for Film, Video, Broadcast, Game Development, Interactive.

ZBrush 3  - ZBrush is the industry's leading digital sculpting and design application.  Built for artists by artists, ZBrush is a unique modeling, texture painting and illustration tool that allow artists to concentrate on their ideas rather than the software. An innovator in the painting and modeling marketplace, ZBrush's brush-based sculpting tools quickly revolutionized the industry, allowing artists to create high-end models and designs in an intuitive environment, where they can complete their ideas quickly and efficiently.

 

Blender - Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications. Blender is available for several operating systems, including Microsoft Windows, Mac OS X, Linux, IRIX, Solaris, NetBSD, FreeBSD, OpenBSD with unofficial ports for BeOS, SkyOS, AmigaOS, MorphOS and Pocket PC. Blender has a robust feature set similar in scope and depth to other high-end 3D software such as Softimage|XSI, Cinema 4D, 3ds Max, Lightwave and Maya. These features include advanced simulation tools such as rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.

3D Studio MAX R9 - AUTODESK Highly customizable and scalable 3D animation, modeling and rendering solution for creative professionals and large-scale pipelines for games, design visualizations, film & television. Features Overview: Schematic View, Particle Flow, Vertex Paint, mental ray® 3.2, reactor® 2 dynamics, Dynamic Shader UI, Render to Texture, Network Region Render, Spline/Patch Modeling

Poser 7, Shade 7: Curious Labs Inc. Poser is the 3D figure design tool for artists, illustrators and animators that enables you to easily create 3D figures from ready-to-use human and animal models. For realism, map facial photos, grow and style dynamic hair, or add dynamic cloth that flows. Quickly output images and movies for use in any project. Poser is easy to master and affordable, yet rich in professional features.

CINEMA 4D R9 -  MAXON Offers you all you need to create high-end 3D pictures and animations - right out of the box. And CINEMA 4D's modular design - with a total of 8 modules that you can buy individually - allows you to custom fit the application to suit your needs and your budget.

Vue d'Esprit R4, Vue 5 Infinite, Vue 5 Esprit : E-ON Vue d'Esprit 4 is the ideal introduction to natural 3D graphics and animation. Designed for ease-of-use, both for the traditional 2D graphics designer and for 3D artists, Vue d'Esprit lets you create incredible volumetric skies, realistic landscapes, glowing materials, planets and more. SolidGrowth technology lets you generate completely unique vegetation.

Lightwave 3D -  NewTek Professional 3D Modeling-, Animation- & Rendering- Software for Print Graphics, Game Development, Independent Film, Architecture & Visualization, Broadcast, Film & Visual FX, New Media.  (3d artists graphic designers resource, Graphic design modeling, rendering  )

SOFTIMAGE|XSI R5 - SOFTIMAGE SOFTIMAGE|XSI sets a new standard in productivity. By giving artists and developers greater access to the most advanced content creation tools, XSI dramatically accelerates any pipeline. Featuring better access to composition and crowd simulation, enhanced integrations with industry leading tools, such as Alienbrain Studio, as well as unmatched support for post and broadcast file formats like OpenEXR and MXF, XSI allows artists to produce more for less. With a superior workflow and unprecedented interoperability within the Avid Computer Graphics family, SOFTIMAGE|XSI is the smart solution for studios of every size.

BodyPaint 3D R3  - MAXON Forget flat compromises and paint in three dimensions. BodyPaint 3D offers the ultimate control over your textures with complete layers, filters and tablet support - all optimized for working in 3D. With BodyPaint 3D you can paint on up to ten channels with a single stroke, so a brush can define an entire material rather than a single color. Plus, BodyPaint 3D's exclusive RayBrushT technology lets you view the results of your painting realtime in a rendered image.

Amapi Pro 8  -  EOVIA Amapi Pro is a high-end creative tool used for the conception, modeling and assembly of 3D objects and scenes in Product Design, Architecture and advanced 3D model creation. Featuring advanced NURBS surface modeling technology, yet still preserving the legendary creativity of the Amapi product line, Amapi Pro is the first product to offer high-end functionality combined with a user interface. Carrara family o Carrara 4 o Carrara 3D Basics o Carrara Add-Ons o Hexagon Amapi family o Amapi Pro o Amapi Designer o Amapi Add-Ons DAZ family o DAZ | Bryce o DAZ | Mimic o DAZ | Studio Pandromeda o MojoWorld Pro o MojoWorld Standard MojoWorld Focus

Animation Master - HASH INC Model, Render, & Animate in One Powerful Package! Now anyone can create 3D pictures and animation at home or in the studio with Animation:Master. This remarkable program includes everything you need to create fabulous computer graphics; including complete sculpting features, powerful animation tools, superb rendering, and all this is compatible with the most popular computers (PC and Macintosh!)

Alladin 4D -  Aladdin 4D is one of the most complete 3D packages you can find on the Amiga market today. It comes complete with enhanced animation, modeling, lighting, and rendering that can all be extended with an advanced plugin system. Aladdin 4D provides professional features at a price anyone can afford.

Houdini R7 : Houdini Master is the most complete visual effects and animation solution available. This award-winning and production-proven product handles the most challenging shots without the need for additional plug-ins or an army of programmers.

GeoFrac2000 GeoFrac2000 is a realistic landscape and terrain generation tool that will create and output height fields, texture maps, 3D Polygon Meshes, and more. It's primary function is to create, sculpt and manipulate 2D height fields using sophisticated techniques and algorithms, as well as manual modifications via grayscale painting.

3D GameStudio -  Conitec 3D GameStudio is a authoring suite for 2D and 3D realtime applications. It combines the C-Script programming language with a high-end 3D engine, a 2D engine, a physics engine, a level, terrain and model editor, plus extended libraries of 3D objects, artwork and ready-assembled games. You can easy create 1st person games, 3rd person games, role playing games, side scrollbars, flight simulators.

16. trueSpace6.6 : CALIGARI Whether you are an illustrator, designer, animator or game content creator, trueSpace6.6 is designed to meet your needs - with new particle engine, non-linear editing using Clips, Selective Subdivision Surfaces, fast and accurate Physics with Local Environments, Geometry Paint and more, creating in 3D has never been more flexible and intuitive.

 


Other packages

Anim8or is a proprietary freeware 3D rendering and animation package.
Art of Illusion is a free software package developed under the GPL.
AutoQ3D is a GPLed cross-platform modeler.
Ayam is a free 3D modeling environment for the RenderMan interface.
Carrara (DAZ Productions) is a 3D complete tool set package for 3D modeling, texturing animation and rendering; and Amapi and Hexagon (DAZ Productions) are 3D packages often used for high-end abstract and organic modeling respectively.
Cheetah3D is primarily aimed at amateur 3D artists with some medium- and high-end features
DeleD 3D Editor is a fully functional free game-oriented 3D Editor. PRO version also available.
DIALux is a free light making software. It also makes buildings / architectural modeling and a little more. Used to cost thousands of dollars. It has renderers as well.
DX Studio a complete integrated development environment for creating interactive 3D graphics. The system comprises both a real-time 3D engine and a suite of editing tools, and is the first product to offer a complete range of tools in a single IDE.
Equinox-3D
Grome is a professional modeler especially suited for outdoor environments. Used in gaming and 3D simulation industry.
Landscape Studio is a Java-based heightmap generator.
MakeHuman is a GPL program that generates 3D parametric humanoids.
MeshLab is a free Windows, Linux and Mac OS X application for visualizing, simplifying, processing and converting large three dimensional meshes to or from a variety of 3D file formats.
MilkShape 3D is a shareware/trialware polygon 3D modelling program with extensive import/export capabilities.
Misfit Model 3D is an OpenGL-based 3D model editor that works with triangle-based models. It supports multi-level undo, skeletal animations, simple texturing, scripting, command-line batch processing, and a plugin system for adding new model and image filters. Complete online help is included. It is designed to be easy to use and easy to extend with plugins and scripts.
Moonlight|3d is a modeling and animation tool.
Mudbox Mudbox is a high resolution brush-based 3D sculpting program, that claims to be the first of its type. The software was acquired by Autodesk in 2007.
OpenFX is a modeling and animation studio, distributed under the GPL.
Pixels 3D is supports NURBS modeling, animation and effects and comes with a micropolygon renderer with node-based material graphs. It is available exclusively for Mac OS X.
Poser (Smith Micro) Poser is a 3D rendering and animation software program optimized for models that depict the human figure in three-dimensional form and is specialized for adjusting features of preexisting character models via varying parameters. It is also for posing and rendering of models and characters. It includes some specialized tools for walk cycle creation, cloth and hair.
RealFlow simulates and renders particle systems of rigid bodies and fluids.
Realsoft 3D Real3D
Rhinoceros 3D is a commercial modeling tool which has excellent support for freeform NURBS editing.
ShapeShop is a free sketch-based 3D modeling tool based on hierarchical implicit surfaces. Like Sketchup, it is very easy to use, but can create a much wider range of smooth surfaces.
SharpConstruct is a free 3D modeling program that works like ZBrush.
Terragen and Terragen 2 are freeware scenery generators.
Wings 3D is a BSD-licensed, minimal modeler.
3D MESH BLACKSMITH is a 3D modeler that incorporates features useful in video game level design.

Renderers

3Delight is a RenderMan-compliant renderer.
Aqsis is a free rendering suite compliant with the RenderMan standard.
Brazil is a rendering engine for 3ds Max and VIZ
FPrime for Lightwave adds a very fast preview and can in many cases be used for final rendering.
Fryrender is a multi-platform renderer which forgoes raytracing, global illumination and radiosity in favor of photon rendering with a virtual electromagnetic spectrum, resulting in very authentic looking renders.
Gelato is a hardware-accelerated, non-real-time renderer created by graphics card manufacturer NVIDIA.
Indigo Renderer is a closed source (but free for all uses) photorealistic renderer that uses XML for scene description. Exporters available for Blender, Maya (Mti), Cinema4D, Rhino, 3ds Max.
IRender for SketchUp add photorealistic rendering capabilities to SketchUp.
Kerkythea is a freeware rendering system that supports raytracing. Currently, it can be integrated with 3ds Max, Blender, SketchUp, and Silo (generally any software that can export files in obj and 3ds formats). Kerkythea is a standalone renderer, using physically accurate materials and lighting.
KRay for Lightwave offers very fast radiosity rendering solutions
LuxRender is an unbiased open source rendering engine featuring Metropolis light transport
Maxwell Render is a multi-platform renderer which forgoes raytracing, global illumination and radiosity in favor of photon rendering with a virtual electromagnetic spectrum, resulting in very authentic looking renders. It was the first to market.
mental ray is another popular renderer, and comes default with most of the high-end packages. (Now owned by NVIDIA)
Pixar's PhotoRealistic RenderMan is the a renderer, used in many studios. Animation packages such as 3DS Max and Maya can pipeline to RenderMan to do all the rendering.
Pixie is an open source photorealistic renderer.
POV-Ray (or The Persistence of Vision Raytracer) is a freeware (with source) ray tracer written for multiple platforms.
Sunflow is an open source, photo-realistic renderer written in Java.
Turtle is an alternative renderer for Maya, it specializes in faster radiosity and automatic surface baking technology which further enhances its speedy renders.
VRay is promoted for use in the architectural visualization field used in conjunction with 3ds max and 3ds viz. It is also commonly used with Maya.
YafRay raytracer/renderer distributed under the LGPL license.
 

Related to 3D software

Swift3D is a package for transforming models in Lightwave or 3DS Max into Flash animations.
Match moving software is commonly used to match live video with computer-generated video, keeping the two in sync as the camera moves.
After producing video, studios then edit or composite the video using programs such as Adobe Premiere or Apple Final Cut at the low end, or Autodesk Combustion, Eye-on Digital Fusion, Apple Shake at the high end.
MetaCreations Detailer and Painter 3D are discontinued software applications specifically for painting texture maps on 3-D Models.
Any raster graphic editor software may be used to touch up rendered 3D still images from any 3D software application.
UVMapper is a freeware/shareware program for setting UVs on Alias Wavefront Object models.
Headus UVLayout is a software package for creating UVs on models. Rather than the traditional 'projection' approach, it uses a 'slice and flatten' approach which leads to less seams and distortion.

Game Engines

Free open-source engines

These game engines are open-source free software:
Agar (engine) – A high-level graphical application framework used by 2D and 3D computer games
Allegro library – A free crossplatform C/C++ game programming library, provides functions for graphics, sounds, input, timers, fixed and floating point, 3d, compressed datafile and a GUI.
Game Blender – flexible node based game logic engine blender 3d
Boom – A port of the Doom source code by TeamTNT
Box2D - A cross-platform physics and graphic engine.
ClanLib – A free cross-platform (including Mac OS X), object-oriented C++ game programming library.
Crystal Entity Layer – An extension of the Crystal Space 3D Engine
Crystal Space – A general framework for developing 3D applications
Cube – Powers the computer game of the same name
DarkPlaces – Heavily modified version of quake engine which supports modern graphics
Delta3d – Integrates other well-known free software projects into an easy-to-use API, originally developed by the U.S. Navy
Doom engine – The now free software engine originally used for the hugely popular Doom and Doom II
DXFramework – A simple, pedagogical 2D/3D DirectX-based game engine for Visual Studio
Eternity Engine – A source port of the Doom engine
Exult – A free software reimplementation of the Ultima VII game engine
FIFE – A free software 2.5D isometric game engine.
GZDoom – A source port of the Doom engine based on ZDoom
GemRB – A free software implementation of the Infinity Engine
Genesis3D – A real-time 3D engine for Windows
Genesis Device Is a powerful LGPL engine
id Tech 2 – Formerly known as the Quake II engine, the original open-source engine from id Software
id Tech 3 – Formerly known as the Quake III engine, the original open-source engine from id Software
ioquake3 – An updated fork of the GPL'ed id Tech 3 engine
Irrlicht Engine – A cross-platform and lightweight three dimensional graphics engine.
jMonkeyEngine – An open-source, BSD licensed Java scenegraph engine.
Jogre – A Java based client/server game engine and API for online real time games such as chess, checkers, etc.
KallistiOS – A free, BSD licensed development library for the Sega Dreamcast, by Dan Potter.
Lightfeather 3D Engine - A cross-platform, zlib licensed, real-time 3D graphics engine.
Nebula Device – A realtime 3D game engine developed by German game studio Radon Labs.
OGE - Open Game Engine - A cross-platform open source engine combining the components used to make games.
OGRE Engine – A very popular object-oriented graphics rendering engine. Also called OGRE3D
ORX - A portable, lightweight and data-driven 2D-oriented game engine.
Panda3D – A relatively easy to use python-driven game engine made by Carnegie Mellon University. Disney uses it to produce some of their games.
PLIB – A game engine – includes 3D, Audio, Music, GUI, Window manager and is portable Linux/Windows/Mac OS X.
ProQuake – A modified Quake engine
Quake engine – The original open-source engine from id Software
RealmForge – An open-source game engine for the Microsoft .NET Framework, predecessor to Visual3D.NET.
Retribution Engine – A game engine to make first person shooter games
Sauerbraten – An upgraded engine forked from the Cube engine
SDL - A powerful multimedia library.
SFML - A Simple and Fast Multimedia Library used for a wide range of applications and games.
Spring - a full 3D free/open source RTS game engine
Stratagus – A cross-platform real time strategy game engine
Xilon Engine II - An open source game engine developed under Visual Basic .NET.

Freeware engines

These engines are available for free use, but without the source code being available under an open source license. Many of these engines are commercial products which have a free edition available for them:
Adventure Game Studio – Mainly used to develop third-person pre-rendered adventure games, this engine is one of the most popular for developing amateur adventure games.
Build engine – A first-person shooter engine used to power Duke Nukem 3D
Daybreak motor – Flexible, object-oriented graphics rendering engine for .NET and XNA (XNA 3D Game Engine) Currently in development.
dim3 – Freeware 3D javascript engine for the Mac (although finished games are cross platform).
DX Studio – Real-time professional 3D engine and editing suite produced by Worldweaver Ltd
Flatredball – A 2.5D XNA and MDX game engine.
Game Blender – A sub-application of Blender for creating games
Game Maker Lite – Object-oriented game development software with a relatively complex scripting language as well as a drag-and-drop interface
Jogre - (Java Online Gaming Real-time Engine) - Open sourced Java based multiplayer gaming engine.
M.U.G.E.N – A 2D fighting game engine
Panda3D – (Releases prior to May 28, 2008) A relatively easy to use python-driven game engine made by Carnegie Mellon University. Disney uses it to produce some of their games.
PhyreEngine - A cross platform (PC & PS3) graphics engine from Sony Computer Entertainment.
World Builder – A pre-Mac OS X game engine.
Wintermute Engine – A runtime and development tools for creating 2D and 2.5D point'n'click adventure games.

Commercial engines

Alamo - the engine used in Star Wars: Empire at War by Petroglyph Games
Aurora Engine – For Role-playing games
Blade3D - easy to use toolset mostly targeting Indies, for XNA based games that run on Windows and XBox360.
BRender – A real-time 3D graphics engine for computer games, simulators and graphic tools
C4 Engine – An emerging next-generation computer game engine created by Eric Lengyel
Coldstone game engine – An old game creation suite for Macintosh/Windows to create role-playing or adventure-style games
CryEngine, CryEngine 2 – The game engine used for the first-person shooter computer game Far Cry. CryEngine 2 is a new generation engine developed by Crytek to create the FPS game Crysis.
Crystal Tools – Square Enix's proprietary seventh generation game engine.
Dagor Engine 3 – A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development
id Tech 4 – (Also known as Doom 3 engine) Used by the games Doom 3, Quake 4, Prey and Quake Wars (Will become Open Source at a later date)[1]
id Tech 5 - Currently in development by id Software as engine for their games, Doom 4 and Rage, and as a general purpose engine to be licensed
DX Studio – Engine and editing suite that allows rapid creation of real-time games and simulations
Earth-4 Engine – The graphics engine used in Earth 2160
Electron engine – Currently in development by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine
Elflight Engine – High-performance cross-platform 3D streaming game engine designed from the ground up for use over the Web. Games can play in a web browser window, in a separate window or full-screen. Java and OpenGL based.
Enigma Engine – A real-time tactics game engine, used in Blitzkrieg.
Euphoria – This is not a game engine, It is powered through your game engine's physics, this is a Biomechanical Ragdoll engine by NaturalMotion
Explorations – 2D MMO creator
FPS Creator - A game engine by The Game Creators. It lets the user create their own First Person Shooter without any knowledge of scripts.
Freescape (1986) – Incentive Software; One of the first proprietary 3D game engines, used in Driller and 3D Construction Kit
Frostbite Engine – Game engine used for the next-gen title Battlefield: Bad Company
Gamebryo – A cross-platform game runtime engine and associated tools coded in C++
Gamestudio (A7) – The engine behind the Gamestudio Authoring system
Glacier, Glacier2 – Developed by IO Interactive and used for the Hitman series of games. Glacier2 being a new generation engine currently in development for upcoming games.
GrimE - Used in LucasArts graphical adventure games starting with Grim Fandango
Havok – High-tech cross-platform (PC, PS3, Xbox 360 etc) middleware engine
HeroEngine - 3D game engine by Simutronics for building MMOs in a live collaborative environment
IMUSE – Specifically designed to synchronize music with visual action
INSANE – Used in LucasArts games
Infinity Engine – Allows the creation of isometric computer role-playing games
Jade engine – Developed by Ubisoft, originally for Beyond Good & Evil
Jedi – A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws
Kaneva Game Platform – A full featured MMOG engine for independent and professional game development
Kinetica - A game engine developed by Sony for PlayStation 2.
Leadwerks Engine - Leadwerks Engine is a high-performance 3D engine for rendering, sound, and physics in real-time games and simulations.
Lithtech – A competing alternative to the id Tech and Unreal engines.
Lithtech Jupiter Ex – A new generation Lithtech engine developed by Monolith Productions to create the game F.E.A.R.
Medusa – A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
Monumental Technology Suite – A MMOG platform, including server and client technology and development / live management tools.
Multimedia Fusion 2 – Full featured very easy to use 2D game development system.
Multiverse Network – An MMOG platform, including server, client, and tools. (Free for development and use — revenue sharing upon commercial deployment).
Offset Engine – In development, being used to create fantasy FPS Project Offset (working title)
Odyssey Engine – Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic
Onyx Engine – Developed by Ubisoft
Quest3D A game engine and full real-time 3D development platform. Used in for instance AudioSurf.
RAGE – A game engine created by Rockstar Games to power their upcoming video games on the Xbox 360 and PlayStation 3. Implemented in Grand Theft Auto 4.
Realm Crafter Standard Edition – A 3D MMORPG specific game engine with an easy click-and-drop design. Easy to learn scripting language.
Realm Crafter Pro Edition – A 3D MMORPG specific game engine with an easy click-and-drop design. Easy to learn scripting language with DirectX 9 graphics engine, a completely rewritten C++ client and server, and a new game editor for high performance modern graphics with customizable shaders.
RelentENGINE – A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.
RenderWare – A very popular 3D API and graphics rendering engine
Revolution3D – A 3D graphics engine developed by X-Dream Project
RPG Maker XP – A 2D engine to make top-down and isometric-style role-playing games for Windows.
SAGE engine – Used to create real-time strategy games
SCUMM engine – Used in LucasArts graphical adventure games
Serious Engine – The engine by Croteam used in the epic Serious Sam: The First Encounter and The Second Encounter
Shark 3D – A middleware from Spinor for computer, video games and realtime 3D applications
ShiVa - A game engine with an authoring tool to produce 3d real time applications for Windows, Mac OS X, Linux and iPhone.
Silent Storm engine – A turn-based tactics/tactical RPG game engine, used in Silent Storm.
Sith – A game engine developed by LucasArts for Jedi Knight: Dark Forces II
Source engine – A game engine developed by Valve Software for Half-Life 2
Torque Game Engine – A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2
Torque Game Engine Advanced – A next-generation 3D game engine support modern GPU hardware and shaders.
TOSHI – A fourth generation cross platform game engine designed by Blue Tongue Entertainment
Truevision3d – A 3D game engine using the DirectX API
Unigine – Cross-platform middleware engine
Unity – An easy-to-use open-ended 3D game/interactive software engine for web, Windows, Mac OS X, and Nintendo Wii
Unreal Engine – One of the most popular game engines for PC, Xbox 360 and PlayStation 3
Vengeance engine – A video game engine based on the Unreal Engine 2/2.5
Vicious Engine – Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable
Virtools – A 3D engine combined with unique high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP
Visual3D.NET Game Engine - All-in-One 3D game engine and toolset, fully written in C#/.NET for Windows and Xbox360.
WGAF – The game engine developed by Guild Software which powers their MMORPG Vendetta Online
XnGine – Developed by Bethesda Softworks, one of the first true 3D engines
X-Ray Engine - A 3D engine with advanced AI abilities developed by GSC Game World for their Oblivion Lost project (later renamed to S.T.A.L.K.E.R.: Shadow of Chernobyl).

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